Formatting code for Rules
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=====Rules for our members=====
- You will see in local (and overview) that people have standing colors, here is an explanation:
**CORPORATE FLEETS (LOWSEC):**
**{{color c="blue" text="blue"}}** = allies and friends, never shoot them!
**{{color hex="#0099FF" text="light-blue"}}** = friendly people, you may defend if they shoot first, but don't chase them (call a TRGSS diplomat).
**grey** (no standing) = don't shoot neutrals unless you are in nullsec or they shoot first, please don't pirate.
**{{color hex="#C60" text="orange"}}** = unfriendly, suspicious or competitor, be alerted and avoid them. If they lock you, engage at will.
**{{color c="red" text="red"}}** = enemies, you may shoot them everywhere and you are encouraged to do so!
**ALLIANCE TERRITORY (NULLSEC):**
**{{color c="blue" text="blue"}}** = Don't shoot!
**{{color hex="#0099FF" text="light-blue"}}** = Don't shoot!
**grey** (no standing) = Rape and kill!
**{{color hex="#C60" text="orange"}}** = Rape and kill!
**{{color c="red" text="red"}}** = Rape and kill!
- Don't smacktalk on local! And just don't reply, no matter what the hostiles say. Don't talk, shoot! Especially shut the fuck up if you can't speak proper english, it is hilarious for all of us.
- Never give out corporation information to ANYONE outside our corporation. It is the sole right of the senate and diplomats to speak on behalf of the corporation. If you are caught doing so, you have a problem.
- From the corporate hangars, take those items only that you will need to fit your ship. No more than that.
- You are pretty much free to do whatever you want. However, do not operate in 0.0 territory that is not controlled by our alliance. It may be a threat to others who control it and can get our alliance into serious trouble. Tho you are free to move everywhere in low-sec and empire at any time. We don't do slavery, enjoy playing the game.
- We always have a headquarter, where you stock your ships and fittings. This is necessary so we can supply, transport, rally and operate altogether. If you stockpile anywhere else in universe (even worse, where we have no office), you are not a useful member for the corporation.
- If we have corporation or alliance operations, you are encouraged to attend if you are online. If people don't join operations, our corporation will not be able to supply you guys with assets and will not earn any money.
- When you get online, you are advised to join Teamspeak/Ventrilo. Without voice comms, you are unable to do proper PVP and will lose your ships. Eve without voice is lame!
- In rare emergencies, the corporation will CTA (CALL TO ARMS). This means, that everyone who is active is instructed to rally at the given destination and team up with the fleet. People not joining the fleet and helping the corporation under this extreme condition will risk being kicked out of the corporation. CTA is announced rarely, but if we do then we need each and everyone to defend our assets, money and lifes at all costs!!
- All members are encouraged to recruit new players to join the corporation. If you do, make sure that you only introduce people to the corporation whom you have initially asked to join - not the other way around. People asking you if they may join our corporation may be possible spies and will not be accepted to join. This is a huge security risk, so make sure you recruit only safe players. If unsure, ask an older player.
- Don't leave your ships in forcefields. Ships may be stolen by friendlies or accidently bumped outside the force field. Even worse, if there are bugs that remove or relocate the force field, CCP will NOT reimburse ships left in the force field.
- You are advised to use the forums and killboard. Without doing so, you might miss out on the news. Since we are member of a huge alliance, there is a lot of stuff happening in our part of the universe. It is interesting and necessary to keep up with the news if you want to benefit and help.
- The corporation will supply you with ships, assets and help whenever you need it. Ships that are not insured by the corporation will not be reimbursed. Thus you will not get another ship. So make sure your insurance is active before undocking. If you insure the ship on your own - same shit, no new ship!
- Political and strategical decisions are done by the senate and we will usually discuss matters with all active members before doing so. We are a democratic corp and will listen to your voice but we will not tolerate backstabbing, informational warfare and similar retardation at any time. We want people to enjoy the game without any useless trouble.
- Do not smacktalk, provocate and insult eve players or organisations anywhere inside EVE, on forums, irc channels etc. Not only do you risk being petitioned by others (and lose your account), you may also get the corporation or alliance into serious trouble. And to repeat the important rule: DO NOT SMACKTALK ON LOCAL NO MATTER WHAT THEY SAY OR DO!
- Do not buy ISK for real money. It can get you banned, it is not worth the risk. Also, do not exploit EVE bugs, do not hack. Both you and your corporation will be at risk!
- We are an adult corporation and respected by many corporations online. Our status helps us to operate freely in huge areas and to make money for the corporation - and for you! So wherever you go, keep in mind that you are part of a highly accepted team and please behave accordingly, as you wear the corp tag that reflects years of good tradition! Don't be a kiddo, don't pirate, don't steal, don't harrass. Be a real man/woman and be nice to others!
- You might not yet have noticed, but EVE is a very immense game that contains a lot of politics, tactics and strategy in a society that pretty much reflects mankind like in real life. There is spies, backstabbers, tricky people and it is all about controlling areas and gaining more money, EVE is so much more than the interface has to offer, anything communicated in EVE might have a very good reason, as there is lots of intelligent people around (such as a lot of real life strategists) who know what they are doing. So generally, it is always good to be a bit paranoid if you are approached by someone who wants to know anything about you or us. Don't let people trick you, if unsure please send them to one of our senators or diplomats, we will handle them as we have the experience - we learned the hard way.
- So to speak, no arrangements may be made on behalf of the corporation, no info may be given about WHERE, WHY, WHO, WHEN, WHAT to anyone outside our corporation! Be clever!
If you follow these rules, your stay within TRGSS will be very relaxing and be alot of fun for all of us.
We are looking forward to pew pew with you!
The Senate
TRGSS
{{image url="images/trgss.gif" alt="We rock your world!" title="We rock your world!"}}
=====Rules for our members=====
- You will see in local (and overview) that people have standing colors, here is an explanation:
**CORPORATE FLEETS (LOWSEC):**
**{{color c="blue" text="blue"}}** = allies and friends, never shoot them!
**{{color hex="#0099FF" text="light-blue"}}** = friendly people, you may defend if they shoot first, but don't chase them (call a TRGSS diplomat).
**grey** (no standing) = don't shoot neutrals unless you are in nullsec or they shoot first, please don't pirate.
**{{color hex="#C60" text="orange"}}** = unfriendly, suspicious or competitor, be alerted and avoid them. If they lock you, engage at will.
**{{color c="red" text="red"}}** = enemies, you may shoot them everywhere and you are encouraged to do so!
**ALLIANCE TERRITORY (NULLSEC):**
**{{color c="blue" text="blue"}}** = Don't shoot!
**{{color hex="#0099FF" text="light-blue"}}** = Don't shoot!
**grey** (no standing) = Rape and kill!
**{{color hex="#C60" text="orange"}}** = Rape and kill!
**{{color c="red" text="red"}}** = Rape and kill!
- Don't smacktalk on local! And just don't reply, no matter what the hostiles say. Don't talk, shoot! Especially shut the fuck up if you can't speak proper english, it is hilarious for all of us.
- Never give out corporation information to ANYONE outside our corporation. It is the sole right of the senate and diplomats to speak on behalf of the corporation. If you are caught doing so, you have a problem.
- From the corporate hangars, take those items only that you will need to fit your ship. No more than that.
- You are pretty much free to do whatever you want. However, do not operate in 0.0 territory that is not controlled by our alliance. It may be a threat to others who control it and can get our alliance into serious trouble. Tho you are free to move everywhere in low-sec and empire at any time. We don't do slavery, enjoy playing the game.
- We always have a headquarter, where you stock your ships and fittings. This is necessary so we can supply, transport, rally and operate altogether. If you stockpile anywhere else in universe (even worse, where we have no office), you are not a useful member for the corporation.
- If we have corporation or alliance operations, you are encouraged to attend if you are online. If people don't join operations, our corporation will not be able to supply you guys with assets and will not earn any money.
- When you get online, you are advised to join Teamspeak/Ventrilo. Without voice comms, you are unable to do proper PVP and will lose your ships. Eve without voice is lame!
- In rare emergencies, the corporation will CTA (CALL TO ARMS). This means, that everyone who is active is instructed to rally at the given destination and team up with the fleet. People not joining the fleet and helping the corporation under this extreme condition will risk being kicked out of the corporation. CTA is announced rarely, but if we do then we need each and everyone to defend our assets, money and lifes at all costs!!
- All members are encouraged to recruit new players to join the corporation. If you do, make sure that you only introduce people to the corporation whom you have initially asked to join - not the other way around. People asking you if they may join our corporation may be possible spies and will not be accepted to join. This is a huge security risk, so make sure you recruit only safe players. If unsure, ask an older player.
- Don't leave your ships in forcefields. Ships may be stolen by friendlies or accidently bumped outside the force field. Even worse, if there are bugs that remove or relocate the force field, CCP will NOT reimburse ships left in the force field.
- You are advised to use the forums and killboard. Without doing so, you might miss out on the news. Since we are member of a huge alliance, there is a lot of stuff happening in our part of the universe. It is interesting and necessary to keep up with the news if you want to benefit and help.
- The corporation will supply you with ships, assets and help whenever you need it. Ships that are not insured by the corporation will not be reimbursed. Thus you will not get another ship. So make sure your insurance is active before undocking. If you insure the ship on your own - same shit, no new ship!
- Political and strategical decisions are done by the senate and we will usually discuss matters with all active members before doing so. We are a democratic corp and will listen to your voice but we will not tolerate backstabbing, informational warfare and similar retardation at any time. We want people to enjoy the game without any useless trouble.
- Do not smacktalk, provocate and insult eve players or organisations anywhere inside EVE, on forums, irc channels etc. Not only do you risk being petitioned by others (and lose your account), you may also get the corporation or alliance into serious trouble. And to repeat the important rule: DO NOT SMACKTALK ON LOCAL NO MATTER WHAT THEY SAY OR DO!
- Do not buy ISK for real money. It can get you banned, it is not worth the risk. Also, do not exploit EVE bugs, do not hack. Both you and your corporation will be at risk!
- We are an adult corporation and respected by many corporations online. Our status helps us to operate freely in huge areas and to make money for the corporation - and for you! So wherever you go, keep in mind that you are part of a highly accepted team and please behave accordingly, as you wear the corp tag that reflects years of good tradition! Don't be a kiddo, don't pirate, don't steal, don't harrass. Be a real man/woman and be nice to others!
- You might not yet have noticed, but EVE is a very immense game that contains a lot of politics, tactics and strategy in a society that pretty much reflects mankind like in real life. There is spies, backstabbers, tricky people and it is all about controlling areas and gaining more money, EVE is so much more than the interface has to offer, anything communicated in EVE might have a very good reason, as there is lots of intelligent people around (such as a lot of real life strategists) who know what they are doing. So generally, it is always good to be a bit paranoid if you are approached by someone who wants to know anything about you or us. Don't let people trick you, if unsure please send them to one of our senators or diplomats, we will handle them as we have the experience - we learned the hard way.
- So to speak, no arrangements may be made on behalf of the corporation, no info may be given about WHERE, WHY, WHO, WHEN, WHAT to anyone outside our corporation! Be clever!
If you follow these rules, your stay within TRGSS will be very relaxing and be alot of fun for all of us.
We are looking forward to pew pew with you!
The Senate
TRGSS
{{image url="images/trgss.gif" alt="We rock your world!" title="We rock your world!"}}